A game novel, an inversion novel, from the cycle by Boris Akunin "The Genres Project". It consists of two interrelated, but quite autonomous parts, where readers are suggested, together with the main character, not only their solving the most intricate riddles and tackle elaborate tasks. They are also suggested, relatively all by themselves, their creating a narrative thread of their own, by answering questions in the end of each chapter correctly or incorrectly. Like in a quest computer game. In this double novel, the action begins in the thirties of the past century. Invention of a genius elixir at once results in attempts of stealing it. Not just individuals, but intelligence services are coming in with. In addition to it, an American billionaire dreaming of world supremacy is also meddling. The situation becomes so tangled, that the destiny of entire mankind is already put on the line. To save the human race, one has to go further, deep into historical eras… Will all this ever be brought to a stop?
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